From 50s Perceptrons To The Freaky Stuff We’re Doing Today

Things have gotten freaky. A few years ago, Google showed us that neural networks’ dreams are the stuff of nightmares, but more recently we’ve seen them used for giving game character movements that are indistinguishable from that of humans, for creating photorealistic images given only textual descriptions, for providing vision for self-driving cars, and for much more.

Being able to do all this well, and in some cases better than humans, is a recent development. Creating photorealistic images is only a few months old. So how did all this come about?

Perceptrons: The 40s, 50s And 60s

We begin in …read more http://pje.fyi/PL64Jz

Paul Jacob Evans

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